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White Papers

  • IPTV White Paper
    A traditional service provider, whether it is a telco, cable MSO or satellite (DBS) company, is no longer bounded by its core segment or original purpose. These service providers are quickly morphing into comprehensive purveyors of Triple and Quad Play services for telephony (landline and cellular), Internet access and video and digital television. As Charles Hall of Rider Research and publisher of the Online Reporter has suggested recently, the term digital service provider perhaps more accurately reflects this evolutionary process.
     
  • PQoS – Parameterized Quality of Service
    The essential promise of MoCA—no new wires, no service calls and no interference with other networks or consumer electronic devices—remains intact with each upgrade to the standard.
     
  • Cable and Satellite Digital Entertainment Networks
    Traditional broadcast TV viewing models are eroding as consumers embrace new content consumption technologies. Driven by DVRs, high-definition (HD) content, and the emergence of multiple HDTVs per household, cable MSOs and satellite operators are moving to deploy robust digital entertainment networks to enable distribution of content within the home.
     
  • Telco TV Home Networking Technology and Market Outlook
    As telecommunications companies continue to roll out IPTV as part of their Triple-Play offerings, deploying the right advanced home networking technologies is becoming an increasingly vital part of each operator’s strategy. When implemented correctly, with an eye towards future service sets and applications, operators have an opportunity to protect their investments by deploying home networking technologies that will allow expansion of services in the future.
     
  • Wired and Wireless Networks in the Home
    For most people today, home networking simply means sharing Internet access or printers throughout a home on several computers. For early adopters, home networking can be a critical path to share advanced IP services across multiple home devices such as consumer electronics, set-top boxes, computers, game boxes and other peripherals.
     
  • Verizon Communications Inc. FiOS Briefing Session
     
  • Home Entertainment Over Coax 2006
    Home networking of multimedia, and particularly of video, is covered, including usage models, system requirements, installation and maintenance, security, and comparison of the various in-home mediums.
     
  • Home Networking of Digital Entertainment Without Compromise
    An open, industry driven initiative, promoting distribution of digital video and entertainment through existing coaxial cable in the home.
     
  • Texas Instruments: Next Generation Residential Gateways
    Increasingly, homes are being populated with a divergent array of digital devices, multimedia applications, networked appliances, voice and data communications platforms, entertainment systems and much more. All the while consumers are acquiring more and more digital content, which often enters the home through broadband access to the Internet, is subsequently moved and shared among the devices in the home, and eventually may be transferred outside the home via the Internet or by loading it onto a portable consumer device.
     
  • Wired and Wireless Networks in the Home
    For most people today, home networking simply means sharing Internet access or printers throughout a home on several computers. For early adopters, home networking can be a critical path to share advanced IP services across multiple home devices such as consumer electronics, set-top boxes, computers, game boxes and other peripherals.
     
  • Creating the Connected Home: The Debate over Home Networking Standards
    Home Networking at a Crossroads: The rise of triple play services in general, and IP-based video in particular, has rekindled the debate over the best way to create the connected digital home.
     
  • Verizon Communications Inc. FiOS Briefing Session
     
  • Home Entertainment Over Coax 2006
    Home networking of multimedia, and particularly of video, is covered, including usage models, system requirements, installation and maintenance, security, and comparison of the various in-home mediums.
     
  • Multimedia over Coax Alliance Field Test Report Executive Summary
    MoCA® performed field trials in 246 homes across the USA and successfully validated that the technology for its initial specification meets and exceeds the MoCA requirements for multimedia home networking. Each of the 8 members of MoCA - Comcast, Echostar, Entropic Communications, Linksys, Motorola, Panasonic, Radio Shack, and Toshiba - performed testing in their respective areas resulting in tests of homes in more than 120 zip codes.
     
  • Consumer Technology: Key Trends and Outlook for 2008, A Parks Associates White Paper
    The manner by which consumers create and share personal and commercial content, enjoy a variety of programming and entertainment applications, communicate, and enhance productivity at home and on-the-go is evolving as digital technologies become more mainstream. As 2008 looms, there is very solid activity and very real potential among multiple players in services delivery, software development, and platform design to address the increasing consumer appetite for lifestyle enhancement solutions and productivity applications – from broadband to portable music and emerging television services – among many categories.


  • The Use of Ethernet-Over-Coax in HFC Networks
    The growing use of IP technology to deliver audio, video and data to subscribers often faces a simple problem. The physical connection to the IP network is often not available at the site where the equipment associated with these new services is located. For example, a DSL modem is typically located at a telephone outlet that is not close to the TV, and a cable modem is connected to an RF wall outlet that is usually not close to the home office or computer.

 

 
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